Recenze

Neverwinter Nights 2 – Mask of the Betrayer

Komentáře(32)
  1. Guest

    ou yeah...

  2. Guest

    kdyz tady na GP je jednicka bude tu i dvojka?

  3. Guest

    vypadá to zajmavě

  4. Guest

    ahoj, mel bych mensi vytku. Tahle recenze byla psana v duchu: pribeh, zlepseni, grafika, zvuk, ale postradal jsem to nejdulezitejsi, tedy nove povolani, skilly, featy, mnozstvi LV (30) :). tohle jsou prave ty nejzajimavejsi aspekty datadisku, kazdopadne info mam uz zjistene. spis mi slo o mirnou kritiku recenze, ale je mi jasne, ze by takovehle hrabani v podrobnostech zabralo vice casu, ktery treba autor nemel. Jinak souhlasim s tim, ze obliceju a zvuku postav mohlo byt vice. Snad az se nekde rozsiri nejaky mod pack. Ale i tak ma mNWN radeji nez napriklad Oblivion a GOTHIC ktery mi bez patche nesel :-) DaD proste :)

  5. Guest

    D&D ruleZzZzZzzZZ

  6. Guest

    Já ci nejdřív dodělanou CZ na NWN 2:)

  7. Libi^1'.

    nemá někdo nějaky kvalitni torent

  8. Paraple

    NWN 2 jsem nainstaloval, chvili se divil, jak muze byt graficky ne zrovna uzasna hra tak silene narocna na hardware - pote mi hra behem 20 ti minut asi 4x spadla do windowsu. NWN 2 jsem odinstaloval. Takze myslim, ze datadisk radsi ani zkouset nebudu.

  9. Guest

    Tak ja nevim, ale u mne se po instalaci patche 1.10 a datadisku hw narocnost znacne snizila. Vubec to nelze porovnavat s verzi 1.0 kde sem musel stahovat hodne veci. Ted jsem si na mem starickem pc (Sempron 2100+@2800+,1GB RAM, GF 7600GS) dovolil zapnout i stiny a slape to slusne. Tudiz u mne dostavaji vyvojari velke plus za konecne odladeni enginu sic jim to trvalo skoro rok, ale radeji pozde nez nikdy, ze?:)

  10. Necros

    ..jak může tenhle engine tak úžasně fungovat v Zaklínači a tak mizerně ve hře přímo od autorů enginu.. Smrdí to podplacením od výrobců HW.

  11. Guest

    ....pokračování slavné RPG hry, jejíž první díl je dodnes populární?
    hodně špatně...

  12. Guest

    to Necros - zaklinac jede na enginu NWN1

  13. Necros

    Mají stejnej engine Aurora, i když dneska už přejmenovali.. u tohohle bych řek, že optimalizace se prostě odflákla..

  14. Guest

    hele myslite si ze to rozjedu na celeronu 900 mhz,512 ram, Radeon 9250 128mb ?

  15. Guest

    to Necros - NWN1 a NWN2 samozrejme stejny engine nemaji

  16. Guest

    'Aurora' (the graphics portion of the NWN1 codebase) has been completely removed from the NWN2 project. It's been replaced with 'Electron' (the NWN2 graphics engine), which was completely written from scratch. Most of the NWN1 client and server game code is still around in some shape or form, but we have modified/upgraded almost all the internals of major systems. So the correct term is that we 'vastly improved' the game engine and we have 'completely replaced' the graphics and toolset.

  17. Guest

    Mno tak nevim ale davat jako minus ke hre ze neni dostupna v cestine mi prijde dost chabyO.o. Nebudte liny a naucte se poradne anglicky. Mne osobne hry typu Baldurs Gate a Planescape Torment, v dobe svyho vydani bez cestin nesmirne pomohly v zlepseni se v anglictine. Co se HW narocnosti tyka, v dnesni dobe jak uz bylo vyse receno Nwn 2 na verzi 1.10 i na moji v dnesni dobe predpotopni sunce (a64 @2300mhz, x1950 pro,2gb ram) to slape i se soft shadows. Jedine co mam vyple jsou point light shadows-to je to co zere absolutne nejvetsi porci vykonu. Kamerove mody byly zmeneny v puvodni hre po 1.10 stejne jako v datadisku, tj na character a strategic a zvlast strategic jde bezproblemove nastavit na styl puvodni Top-down, to ze tak autor neucinil a mel pak problemy s kamerou mi prijde jako dalsi zbytecna vytka samotne hre. Kazdopadne MotB mam osobne vice jak mesic predobjednany a nesmirne se na nej tesim. Nwn2+tento datadisk je v dnesni dobe posledni poradne RPG (pred vydanim witchera) na PC.

  18. Guest

    pěkná grafika...

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